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Submitted on
August 26, 2013
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Since Koo Koo Diego felt a little lonely on the pedistal. I added Abbey Chase in there as well. You know, just to keep him company.

Oh! and now you can use 'left' and 'right' on your keyboard to go back and forth frame by frame. You can also mouse click and drag through the sequence. All thanks to :iconflaric: for writing a new and improved action script.

Koo Koo Diego and Abbey Chase (c) :iconj-scott-campbell:

Digi Sculpt by Me
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:icons-o-g-a:
S-O-G-A Featured By Owner Jul 7, 2014
absolutely love this one.
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:iconblackestflame:
BlackestFlame Featured By Owner Dec 30, 2013  Hobbyist Traditional Artist
Real nice, Koo Koo Diego is looking sharp :thumsbup::). I like how the pants have a leathery reflective surface, would a print look like that?
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:iconblackestflame:
BlackestFlame Featured By Owner Dec 30, 2013  Hobbyist Traditional Artist
Wait, I just remembered, Danger girl is a game right? Think I remember watching a friend playing it on PS1 IIRC. Awesome work.
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:iconsalient-photography:
Salient-Photography Featured By Owner Oct 28, 2013  Hobbyist Photographer
This is so bad ass! Awesome job!
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:iconmyselfsama:
Myselfsama Featured By Owner Sep 6, 2013  Student Digital Artist
This is awesome. Seriously, pro work.
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:iconroccodolphinplant:
RoccoDolphinPlant Featured By Owner Sep 1, 2013  Professional Filmographer
Excellent work!  Love it.
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:iconflaric:
Flaric Featured By Owner Aug 28, 2013
Great as always. I'm glad you got it working. :)
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:iconsigismvndvs:
sigismvndvs Featured By Owner Aug 27, 2013  Student Filmographer
that is super awesome- having been trying to sculpt just my own things, I know how hard that kind of likeness is; super cool gallery
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:iconusmanhayat:
UsmanHayat Featured By Owner Aug 27, 2013  Professional Digital Artist
Thank you. :)
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:iconlightning-powered:
Lightning-Powered Featured By Owner Aug 27, 2013  Professional General Artist
How do you make a 3D model look like the style of the artist you're basing the character off of as apposed to simply making a photorealistic model? When I look at this, I can immediately see how much of Campbell's own anatomy style was translated into the model. Hope this makes sense?
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